As a multidisciplinary technologist, I always seek novel and playful approaches to break the boundaries between the physical space and the digital world.

I design and develop AR/VR apps, and interactive installations with a broad range of technology, such as Unity, Three.js, physical computing, and GLSL Shaders. My work focus on social goods and exploring the socio-psychological effect.
Hornet
2026-now
Design Engineer
Torch
2025
AIÂ Product Engineer
Praxis Labs
2021-2025
Lead Immersive Tech Software Engineer
New York University
2020-2021
Web/AR Interactive Engineer
Tinker Studio
2021
VR Interactive Engineer
Mobile Now Group
2019
User Experience Designer
If you want to start a new project or have questions feel free to reach out at hellotianxu@gmail.com